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ogre - Object-Oriented Graphics Rendering Engine
- Description:
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented,
flexible 3D engine written in C++ designed to make it easier and more
intuitive for developers to produce applications utilising
hardware-accelerated 3D graphics. The class library abstracts all the
details of using the underlying system libraries like Direct3D and
OpenGL and provides an interface based on world objects and other
intuitive classes.
Packages
ogre-1.2.1-2.el5.i386
[2.2 MiB] |
Changelog
by Hans de Goede (2006-07-07):
- Make -devel package Requires on the main package fully versioned.
- Move libOgrePlatform.so out of %{_libdir} and into the OGRE plugins dirs as
its not versioned and only used through dlopen, so its effectivly a plugin.
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